#include "../../data-structure/segment-tree/segment-tree.cpp"
struct EulerTourForLCA {
int n;
vector<vector<int>> edge;
vector<pair<int, int>> timeline;
vector<pair<int,int>> stump;
vector<int> parent;
EulerTourForLCA(int n, vector<vector<int>> edge):
n(n), edge(edge), timeline(2*n, {-1, 0}), stump(n, {-1,-1}), parent(n, 0), lock(n, false) {}
void build(int top){
timer = 0;
lock.assign(n, false);
lock[top] = true;
dfs(top, 0);
}
const pair<int,int> operator[](int index){
return stump[index];
}
private:
vector<bool> lock;
int timer = 0;
void dfs(int vertex, int depth){
stump[vertex].first = timer;
timeline[timer].first = vertex;
timeline[timer].second = depth;
timer++;
for(int i = 0; (int)edge[vertex].size() > i; i++){
if(!lock[edge[vertex][i]]){
lock[edge[vertex][i]] = true;
parent[edge[vertex][i]] = vertex;
dfs(edge[vertex][i], depth+1);
}
}
stump[vertex].second = timer;
timeline[timer].first = parent[vertex];
timeline[timer].second = depth-1;
timer++;
}
};
struct LowestCommonAncestor {
int n;
vector<vector<int>> edge;
EulerTourForLCA et;
function<pair<int,int>(pair<int,int>, pair<int,int>)> RMQ = [](pair<int,int> a, pair<int,int> b){
if(a.second < b.second)return a;
return b;
};
//function<const pair<int,int>> RMQ = [](pair<int,int> a, pair<int,int> b){
//};
SegmentTree<pair<int,int>, decltype(RMQ)> st;
LowestCommonAncestor(int n, vector<vector<int>> edge):n(n), edge(edge), et(n, edge), st(2*n, RMQ, {n+1, n+1}){
et.build(0);
st.set(et.timeline);
}
int compute(int l, int r){
auto ls = et[l].first;
auto rs = et[r].first;
if(ls > rs)swap(ls, rs);
auto mn = st.getf(ls, rs);
return mn.first;
}
};
using LCA = LowestCommonAncestor;
#line 1 "cpp/data-structure/segment-tree/segment-tree.cpp"
template< typename T, typename F>
struct SegmentTree{
private:
int n;
vector<T> node;
F f;
T initer;
public:
SegmentTree(int n_, F f, T initer) : f(f),initer(initer) {
n = 1;
while(n < n_)n*=2;
node.resize(2*n-1, initer);
}
SegmentTree(int n_, F f,T initer, vector<T> x) : f(f),initer(initer) {
n = 1;
while(n < n_)n*=2;
node.resize(2*n-1, initer);
set(x);
}
void set(vector<T> x){
for(int i = 0; (int)x.size() > i; i++){
update(i,x[i]);
}
}
void update(int x, T val){
x += (n-1);
node[x] = val;
while(x > 0){
x = (x-1)/2;
node[x] = f(node[2*x+1],node[2*x+2]);
}
}
void add(int x, T val){
x += (n-1);
node[x] += val;
while(x > 0){
x = (x-1)/2;
node[x] = f(node[2*x+1],node[2*x+2]);
}
}
T getf(int a,int b, int k=0, int l=0, int r=-1){
if(r < 0){
r = n-1;
}
if(r < a || b < l){
return initer;
}
if(a <= l && r <= b){
return node[k];
}
T vl = getf(a,b,2*k+1,l,(l+r)/2);
T vr = getf(a,b,2*k+2,(l+r)/2+1,r);
return f(vl,vr);
}
void debug(){
int nw = 1;
int curr = 1;
cout << "---begin---" << endl;
for(int i = 0; 2*n-1 > i; i++){
cout << node[i] << " ";
if(nw == curr)cout << endl,nw *= 2, curr=1;
else curr++;
}
cout << "---end---" << endl;
}
};
template <typename T, typename F>
SegmentTree<T, F> get_segment_tree(int N, const F &f, T initer){
return SegmentTree<T,F>{N,f,initer};
}
template <typename T, typename F>
SegmentTree<T, F> get_segment_tree(int N, const F &f, T initer, vector<T> x){
return SegmentTree<T,F>{N,f,initer,x};
}
#line 2 "cpp/graph/tree/lowest-common-ancestor.cpp"
struct EulerTourForLCA {
int n;
vector<vector<int>> edge;
vector<pair<int, int>> timeline;
vector<pair<int,int>> stump;
vector<int> parent;
EulerTourForLCA(int n, vector<vector<int>> edge):
n(n), edge(edge), timeline(2*n, {-1, 0}), stump(n, {-1,-1}), parent(n, 0), lock(n, false) {}
void build(int top){
timer = 0;
lock.assign(n, false);
lock[top] = true;
dfs(top, 0);
}
const pair<int,int> operator[](int index){
return stump[index];
}
private:
vector<bool> lock;
int timer = 0;
void dfs(int vertex, int depth){
stump[vertex].first = timer;
timeline[timer].first = vertex;
timeline[timer].second = depth;
timer++;
for(int i = 0; (int)edge[vertex].size() > i; i++){
if(!lock[edge[vertex][i]]){
lock[edge[vertex][i]] = true;
parent[edge[vertex][i]] = vertex;
dfs(edge[vertex][i], depth+1);
}
}
stump[vertex].second = timer;
timeline[timer].first = parent[vertex];
timeline[timer].second = depth-1;
timer++;
}
};
struct LowestCommonAncestor {
int n;
vector<vector<int>> edge;
EulerTourForLCA et;
function<pair<int,int>(pair<int,int>, pair<int,int>)> RMQ = [](pair<int,int> a, pair<int,int> b){
if(a.second < b.second)return a;
return b;
};
//function<const pair<int,int>> RMQ = [](pair<int,int> a, pair<int,int> b){
//};
SegmentTree<pair<int,int>, decltype(RMQ)> st;
LowestCommonAncestor(int n, vector<vector<int>> edge):n(n), edge(edge), et(n, edge), st(2*n, RMQ, {n+1, n+1}){
et.build(0);
st.set(et.timeline);
}
int compute(int l, int r){
auto ls = et[l].first;
auto rs = et[r].first;
if(ls > rs)swap(ls, rs);
auto mn = st.getf(ls, rs);
return mn.first;
}
};
using LCA = LowestCommonAncestor;